BorrowBro

  • October 2023
  • UX UI Design
  • Group Project
  • Bootcamp
  • mockup

    PROJECT OVERVIEW

    Our project was focused on the concept of developing a platform (website) where users are able to borrow and lend their items for various purposes. For such reasons, our target demographic are people who are environmentally conscious, on a budget and have hobbies with items they might only need once or twice.

    We set out to create a friendly and fun outlook to the website, whilst still maintaining a tone of seriousness when it comes to borrowing and lending your personal items.

    My responsibilities:
  • Aid in conducting user research
  • Prototyping mobile wireframes (working alongside my group member creating the desktop wireframes)
  • Carrying out user testing
  • Iterating mobile design
  • Time: 4 weeks

    User Research

    WHAT IS THE PROJECT ABOUT?

    The problem:

    We went into this project with the idea and knowledge that current borrowing and lending platforms, when examined, are not entirely user friendly and neither do they have a purpose as to why they've created this platform.

    We also noticed several accessibility and communition issues with these existing platforms, which to us, would create a trust problem between the lending and the borrower. How were the people protected? How were their items protected and what were the consequences of damnage or loss of an item?

    Therefore, we aimed to create the BorrowBro website which makes communicating with one another much easier, creating that environment of trust, and making borrowing and lending a safer and the first option, and thus, creating a more sustainable pathway.

    HOW WAS THE RESEARCH DONE?

    Methodology:

    We conducted six 1v1 interviews with individuals who had or didn't have experience in borrowing and/or lending items on a similar type of platform. This was so we could understand what type of interface we needed to create in order to encourage people to borrow instead of buy, simultaneously targeting waste reduction and promoting sustainability.

    Hence, we focused on understanding...

    Type of items typically borrowed or lent

    Situations and occasions items would be borrowed/lent

    Challenges people felt during this process

    Possible features user would like to see

    Analysing the data:

    Several themes emerged from analysing the interview data uisng an affinity diagram. This included...

    People borrow/lend to reduce waste and save money and space

    Tend to borrow items that are infrequently used

    People borrow items for DIY and home improvment projects

    Build relationships with people with similar interests

    Find it challenging to ensure items are in good condition

    Find it difficult to coordinate pick-up times

    Need the platform to ensure data security and item insurance

    Need effective methods of clear communication

    Would like to have a way to build trusted groups

    Definition and Ideation

    READING THE USER'S MIND...

    From the interviews, we gathered that users were looking for a website, which does not only allow them to safely borrow and lend items, but also be able to build a community with trusted individuals. This would not only ensure safety, but many mentioned the convinience and sharing interests with others behind it.

    SO, WHAT FEATURES TO INCLUDE?

    Using the I Like, I Wish, What If methodology, we collectively outlined the pain-points and needs discovered from the research and each voted on the most promising features and tried to implement as many as possible without making the interface too complicated. These included…

    Ability to negotiate a price

    Availability of items nearby show on a map

    Delivery option, with or without charge

    Direct messaging feature

    Sustainability badges to reward users

    AI-powered recommendations

    Therefore, from this we introduced our brand's value proposition that we aspired to follow when designing the website:

    "BorrowBro is designed with you safety in mind. Promoting sustainability and reducing waste, fostering a welcoming community to borrow and lend according to your needs

    Prototyping

    COLLECTIVE BRAINSTORMING

    When is came to designing the desktop and moboile, I was responsible for creating the designs for the mobile layout of the website. So, I worked alongside my partner who was designing the desktop layout, and we worked together to make sure there was correct and smooth RWD.

    Mobile and Desktop pages (different screens)

    three designs

    Testing and Iterating

    TESTING THE NEW DESIGNS...

    We carried out Guerilla testing on the new design asking users to perform various tasks, which tested the efficacy of the chat functionaly between borrowers and lenders, the efficacy of the communities and map feature.

    Desktop and mobile analysis:
  • Users would prefer if sign-up and login were separted
  • They would prefer is the sections were separated better, e.g., hero, map, header etc.
  • Add a filter to the map feature where users can select mutiple options to narrow down the searches
  • Would like to have item details on the page rather than click on "go to details"
  • Lastly, as a group, we also agreed that a platform like this would also have the potential of expanding into an app, and so, we made sure that we tried to effortless design an app-like layout for the mobile layout of the website. This would therefore ensure a smooth transition to the app, giving users a familar interface to workw with.

    THE FINAL DESIGNS?

    Desktop
    desktop final
    Mobile
    mobile final